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Mathieu DeBlois
Mathieu DeBlois
artist / designer / researcher
Montreal, Canada

Summary

Mathieu DeBlois is a multidisciplinary artist, designer, and researcher working at the intersection of immersive media, digital heritage, and narrative environment design. With a background in volumetric filmmaking and spatial storytelling, his practice explores the expressive potential of 3D capture technologies, such as photogrammetry, LiDAR, and volumetric video, to construct immersive archives and site-specific experiences across fulldome, VR and interactive installation formats.

Mathieu DeBlois specializes in the design of narrative-driven volumetric archive environments that integrate spatialized sound, performative elements, and documentary layers. His work has been presented at major digital art festivals and research institutions across the world. In 2023, his project The Architecture of Memories, a fulldome interactive installation developed during a residency at the Société des arts technologiques [SAT] in Montreal, was later showcased at Ars Electronica and the Athens Digital Arts Festival (ADAF). In 2025, M.DeBlois was awarded the C.D. Howe scholarship (2025) awarded by the Royal Canadian Academy of Arts.

M. DeBlois recently completed a series of immersive field recordings and volumetric scans of 32 Seljavegur, an iconic artist residency building in Reykjavik slated for demolition. The resulting project explores how spatial documentation can function as a living archive, preserving not only architectural features but also the social and emotional resonances embedded in place.

Mathieu’s research-creation methodology combines artistic experimentation with critical design, and is informed by collaborations with composers, programmers, and curators working at the edge of digital preservation and immersive storytelling.

Skills

Fulldomevr3D ScanningPhotogrammetryVideometryEnvironment DesignDigital SculptingLighting3D Modeling

Software proficiency

Unity
Unity
Unreal Engine
Unreal Engine
Depthkit
Depthkit
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Blender
Blender
Houdini
Houdini
RealityScan
RealityScan
Maya
Maya
Marvelous Designer
Marvelous Designer

Experience

  • Volumetric Cinematography Fulldome Contractor at Independent Contractor
    Montreal, CA
    March 2026 - Present

  • Fulldome Trainer - Unity at Société des arts technologiques (SAT)
    Montreal, QC, Canada, Canada
    March 2023 - April 2023

  • Visitor Experience Coordinator at PHI
    Montreal, CA
    September 2020 - May 2024

  • Photogrammetry and artistic creation contract at ESM-UQAM
    Montreal, QC, Canada, Canada
    March 2022 - May 2022

  • Student-Researcher at Hexagram
    Montreal, QC
    October 2021 - April 2025

  • Internship in the research and development department. at Dpt.
    Montreal, QC, Canada
    August 2022 - September 2022

    Experimentations with volumetric scenes, NeRF and LiDAR captures.